IVAN PETITE

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photo de profil

My name is Ivan Petite.
I'am studing Motion-Design in France at l'école de Design Nantes Atlantique.

You can discover my favorite works on the theme of branding.
Other work focuses on design thinking and understanding the user.
I'm conducting my dissertation on the craftsmanship and business takeovers.
To what extent can know-how be passed on?
Don't hesitate to contact me to work together.

ONEHEALTH

Sinon Virgule's agency round table.

How can we promote a "one health ecosystem"? We imagine a new way of life based on a shift at birth who can elevate awareness and well-being.

Produced with Weijia Zhu using the double diamond approach.

CHILDHOOD

Let people embrace their childhood spirit

How can we face and treat our social distancing? We designed an interactive space where people can go back through their childhood to find happiness.

In a team of 4 with various majors Figma, Touch Designer, Music recording.

PHILTRE

Partnership experience with drama students.

Following Igor Mendjisky's direction, we created title animations and theater setting background for supporting a show. The main challenge was to manage the whole class team and distribute the work regarding the skills of each member.

Mapping made by Madmapper and external keyboardfor the animated part.

JAPON EMBRELLA

End of the year assessment of After effect's program.

The shots taken illustrate key technical skills. The main objective was to put ourselves in operationnal conditions such as inside a creative studio.

Key aspect was producing effective deliverables. Illustrator and AE workflow.

GRAPHIC IDENTITY

Proposition of a new identity.

Following their needs as a space institution, we carried a client centered graphic identity dealing around primitives shapes, joyfull colors aligned on the previous identity. The innovative concept here is to make it easy to decline in many ways to fit their multiple supports needs.

Graphic design made with a grid pattern and pairing of cutted shapes.

SPACE PAINT

How to make a narative story with virtual reality?

This project was to let us makes more confident with a virtual workspace. How can we adapt our worflow and adress a contemplative narration through virtual 3d paint tools.

Blending assets into standard and vr program. Post apocalyptic, immersive.

CUBE STATION

Case study project, fictional loop animation.

Following a colour table, i produced a capsule animation dealing around primitives shapes as a cube in perspective for the very fist and end frame. So the challenge is: how to feel the beat of the music throught the animation?

Built and designed on Cinema 4D with the help of Arnold engine.

CHARAFRAME

How to show the most exiciting outcomes of a famous character's career?

In 3 key screen frames, i wanted to let the people dreams about Gustave Eiffel brilliant works. Technicaly and ingeniously oustanding ideas who change a little big of France.

Use a mix medias. Most is 2d layers based on the parallax effect.

POSITIVE WAVE

Developed on the basis of a colourful palette and a single main frame.

Retranscript by the assets the ways to listen the music before the radio rises up and now on including a background message to support gender equality and happiness.

Built and designed with mix media After Effects as the major support.

PRODUCTSHOT

This concept was to learn modeling and rigging techniques throught Cinema 4D.

Dive into all kinds of materials such as metals, leather and the thin imperfections inside the textures. Also how to make the scene sober in term of polycount.

Aces workflow during post production. Thanks to color-ocio convertion.

METHODOLOGY

STEP1

Collect the qualitative and quantitative data.

STEP2

Ground research and designer positioning.

STEP3

Shaping the concepts and their economic value.

STEP4

Prototyping and gathering the client feedback as an iterative approach.